Chapter 7 of 13 · all chapters
Interactive games: every module becomes a game
Each module can have a short practice game, written from the lesson in each language, that employees play on any phone or computer.
What a game is
A game is a few quick rounds, one for each part of the lesson. Each round practises what that part teaches: sorting what to do from what not to do, putting steps in order, spotting the statement that is wrong, choosing what to do in a situation. Every round is written from the lesson as it was taught, in the employee’s own language, and a wrong answer always shows the right one.
- 26 game types, mixed automatically or chosen by you
- Illustrated scenes for the kind of workplace the lesson describes, a new scene each round
- Points, streaks and stars, with sound you can turn off
- Drag or tap: every drag can also be done by tapping, for older phones
Making the games for a course
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Open the course
In Training (or LMS Studio), open the course. Scroll to Interactive games.
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Choose the game types
Leave it on Automatic for a different type each round, or press Change, choose Let me choose and tick the types you want. Changing types later needs no rewriting.
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Make the games
Press Make games for every module. Games are written a few at a time in the background, in every language the course is made in. You can leave the page; the bar counts games as they finish.
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Try one
Pick a language tab and press Play next to a module to play exactly what your employees will.
How employees play
The game appears inside each module, under Practise with a game, in the language the employee chose at the top of the screen. On a computer or tablet it plays right there in the page. On a phone, Start opens it full screen and asks them to turn the phone sideways.